Level 1 is what is finished and playable today. The full city map is built and waiting behind it. It ships the moment there are enough players to justify the machines that run it — and that is not a figure of speech.
There is no publisher here. Every token pays for the servers players stream from and for the work going into the next drop. That is the entire reason anyone who has ever bought tokens can also queue free sessions: you already put in. You are not a customer, you are the reason the thing gets built.
This is startup pricing, not the model. Once the servers are funded the price comes down and settles at a set point. Tokens exist to get from here to there.
When tokens stop being how you get a session, everyone who held them keeps exclusive benefits. Buying in early is not a rental that expires — it is the thing that will separate the people who were here first.
Combat systems, graphics, sound, the feel of the whole thing — all of it can get drastically better, fast, with the baseline a working token launch provides. That is not a wish list. It is what the runway buys.
Not the engine, not the art, not the ideas. Players and support are the bottleneck. Get in, bring someone, and this gets genuinely insane.